#pragma once
#include "../SGD_Wrappers/Message.h"
#include "GameObjects\Gun\Bullet.h"

class ElectricMessage :	public CMessage
{
public:
	ElectricMessage(int x, int y);
	~ElectricMessage(void);

	int	GetX( void );
	int	GetY( void );


private:
	int			m_nX;
	int			m_nY;

};

